home *** CD-ROM | disk | FTP | other *** search
/ PC World 2007 September / PCWorld_2007-09_cd.bin / audio-video / winamp / winamp535_full_emusic-7plus.exe / Plugins / Milkdrop / Zylot - DISCO INFERNO.milk < prev    next >
INI File  |  2005-09-14  |  7KB  |  267 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=0.996629
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=1
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.270000
  24. fWaveParam=-0.380000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=0.999514
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=1.000000
  41. wave_g=1.000000
  42. wave_b=1.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.500000
  46. ob_r=0.010000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.260000
  51. ib_r=1.000000
  52. ib_g=1.000000
  53. ib_b=1.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.850000
  60. mv_r=0.499900
  61. mv_g=0.499900
  62. mv_b=0.499900
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=33.469452
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_init1=t1 = 1;
  78. wave_0_init2=t2 = 1;
  79. wave_0_per_frame1=t2 = if(above(t1,200),if(equal(t2,1),2,t2),if(below(t1,10),if(equal(t2,2),1,t2),t2));
  80. wave_0_per_frame2=t1 = if(equal(t2,1),t1 + .1,t1 - .1);
  81. wave_0_per_point1=fvar = sample*512;
  82. wave_0_per_point2=svar = fvar/16;
  83. wave_0_per_point3=tvar = 0&svar;
  84. wave_0_per_point4=newsample = tvar/3.2;
  85. wave_0_per_point5=
  86. wave_0_per_point6=
  87. wave_0_per_point7=x = newsample*.1;
  88. wave_0_per_point8=y = .5+value1;
  89. wave_0_per_point9=r = abs(y-.5)*10;
  90. wave_0_per_point10=g = -.6 + sin(sample*5+time*5);
  91. wave_0_per_point11=b = bass*.3;
  92. wavecode_1_enabled=0
  93. wavecode_1_samples=512
  94. wavecode_1_sep=0
  95. wavecode_1_bSpectrum=0
  96. wavecode_1_bUseDots=0
  97. wavecode_1_bDrawThick=0
  98. wavecode_1_bAdditive=0
  99. wavecode_1_scaling=1.000000
  100. wavecode_1_smoothing=0.500000
  101. wavecode_1_r=1.000000
  102. wavecode_1_g=1.000000
  103. wavecode_1_b=1.000000
  104. wavecode_1_a=1.000000
  105. wavecode_2_enabled=0
  106. wavecode_2_samples=512
  107. wavecode_2_sep=0
  108. wavecode_2_bSpectrum=0
  109. wavecode_2_bUseDots=0
  110. wavecode_2_bDrawThick=0
  111. wavecode_2_bAdditive=0
  112. wavecode_2_scaling=1.000000
  113. wavecode_2_smoothing=0.500000
  114. wavecode_2_r=1.000000
  115. wavecode_2_g=1.000000
  116. wavecode_2_b=1.000000
  117. wavecode_2_a=1.000000
  118. wavecode_3_enabled=0
  119. wavecode_3_samples=512
  120. wavecode_3_sep=0
  121. wavecode_3_bSpectrum=0
  122. wavecode_3_bUseDots=0
  123. wavecode_3_bDrawThick=0
  124. wavecode_3_bAdditive=0
  125. wavecode_3_scaling=1.000000
  126. wavecode_3_smoothing=0.500000
  127. wavecode_3_r=1.000000
  128. wavecode_3_g=1.000000
  129. wavecode_3_b=1.000000
  130. wavecode_3_a=1.000000
  131. shapecode_0_enabled=1
  132. shapecode_0_sides=4
  133. shapecode_0_additive=0
  134. shapecode_0_thickOutline=0
  135. shapecode_0_textured=0
  136. shapecode_0_x=0.500000
  137. shapecode_0_y=0.500000
  138. shapecode_0_rad=0.158028
  139. shapecode_0_ang=1.598142
  140. shapecode_0_tex_ang=0.000000
  141. shapecode_0_tex_zoom=1.000000
  142. shapecode_0_r=1.000000
  143. shapecode_0_g=1.000000
  144. shapecode_0_b=1.000000
  145. shapecode_0_a=1.000000
  146. shapecode_0_r2=1.000000
  147. shapecode_0_g2=1.000000
  148. shapecode_0_b2=1.000000
  149. shapecode_0_a2=1.000000
  150. shapecode_0_border_r=0.000000
  151. shapecode_0_border_g=0.000000
  152. shapecode_0_border_b=0.000000
  153. shapecode_0_border_a=0.000000
  154. shape_0_per_frame1=ang = 1.571;
  155. shape_0_per_frame2=x = rand(11)*.1;
  156. shape_0_per_frame3=y = rand(11)*.13;
  157. shape_0_per_frame4=
  158. shape_0_per_frame5=r = rand(100)*.01;
  159. shape_0_per_frame6=g = rand(100)*.01;
  160. shape_0_per_frame7=b = rand(100)*.01;
  161. shape_0_per_frame8=r2 = r;
  162. shape_0_per_frame9=g2 = g;
  163. shape_0_per_frame10=b2 = b;
  164. shapecode_1_enabled=1
  165. shapecode_1_sides=4
  166. shapecode_1_additive=0
  167. shapecode_1_thickOutline=0
  168. shapecode_1_textured=0
  169. shapecode_1_x=0.500000
  170. shapecode_1_y=0.500000
  171. shapecode_1_rad=0.157736
  172. shapecode_1_ang=0.000000
  173. shapecode_1_tex_ang=0.000000
  174. shapecode_1_tex_zoom=1.000000
  175. shapecode_1_r=1.000000
  176. shapecode_1_g=1.000000
  177. shapecode_1_b=1.000000
  178. shapecode_1_a=1.000000
  179. shapecode_1_r2=1.000000
  180. shapecode_1_g2=1.000000
  181. shapecode_1_b2=1.000000
  182. shapecode_1_a2=1.000000
  183. shapecode_1_border_r=1.000000
  184. shapecode_1_border_g=1.000000
  185. shapecode_1_border_b=1.000000
  186. shapecode_1_border_a=0.000000
  187. shape_1_per_frame1=ang = 1.571;
  188. shape_1_per_frame2=x = rand(11)*.1;
  189. shape_1_per_frame3=y = rand(11)*.13;
  190. shape_1_per_frame4=
  191. shape_1_per_frame5=r = rand(100)*.01;
  192. shape_1_per_frame6=g = rand(100)*.01;
  193. shape_1_per_frame7=b = rand(100)*.01;
  194. shape_1_per_frame8=r2 = rand(100)*.01;
  195. shape_1_per_frame9=g2 = rand(100)*.01;
  196. shape_1_per_frame10=b2 = rand(100)*.01;
  197. shapecode_2_enabled=1
  198. shapecode_2_sides=4
  199. shapecode_2_additive=0
  200. shapecode_2_thickOutline=0
  201. shapecode_2_textured=0
  202. shapecode_2_x=0.500000
  203. shapecode_2_y=0.500000
  204. shapecode_2_rad=0.157362
  205. shapecode_2_ang=0.000000
  206. shapecode_2_tex_ang=0.000000
  207. shapecode_2_tex_zoom=1.000000
  208. shapecode_2_r=0.840000
  209. shapecode_2_g=0.000000
  210. shapecode_2_b=0.000000
  211. shapecode_2_a=1.000000
  212. shapecode_2_r2=1.000000
  213. shapecode_2_g2=0.580000
  214. shapecode_2_b2=0.000000
  215. shapecode_2_a2=1.000000
  216. shapecode_2_border_r=1.000000
  217. shapecode_2_border_g=1.000000
  218. shapecode_2_border_b=1.000000
  219. shapecode_2_border_a=0.000000
  220. shape_2_per_frame1=rad = .158;
  221. shape_2_per_frame2=ang = 1.571;
  222. shape_2_per_frame3=x = rand(11)*.1;
  223. shape_2_per_frame4=y = rand(11)*.13;
  224. shape_2_per_frame5=
  225. shape_2_per_frame6=r = rand(100)*.01;
  226. shape_2_per_frame7=g = rand(100)*.01;
  227. shape_2_per_frame8=b = rand(100)*.01;
  228. shape_2_per_frame9=r2 = b;
  229. shape_2_per_frame10=g2 = r;
  230. shape_2_per_frame11=b2 = g;
  231. shapecode_3_enabled=1
  232. shapecode_3_sides=4
  233. shapecode_3_additive=0
  234. shapecode_3_thickOutline=0
  235. shapecode_3_textured=0
  236. shapecode_3_x=0.500000
  237. shapecode_3_y=0.500000
  238. shapecode_3_rad=0.100000
  239. shapecode_3_ang=0.000000
  240. shapecode_3_tex_ang=0.000000
  241. shapecode_3_tex_zoom=1.000000
  242. shapecode_3_r=1.000000
  243. shapecode_3_g=0.000000
  244. shapecode_3_b=0.000000
  245. shapecode_3_a=1.000000
  246. shapecode_3_r2=0.000000
  247. shapecode_3_g2=1.000000
  248. shapecode_3_b2=0.000000
  249. shapecode_3_a2=1.000000
  250. shapecode_3_border_r=1.000000
  251. shapecode_3_border_g=1.000000
  252. shapecode_3_border_b=1.000000
  253. shapecode_3_border_a=0.100000
  254. shape_3_per_frame1=rad = .158;
  255. shape_3_per_frame2=ang = 1.571;
  256. shape_3_per_frame3=x = rand(11)*.1;
  257. shape_3_per_frame4=y = rand(11)*.13;
  258. shape_3_per_frame5=
  259. shape_3_per_frame6=r = rand(100)*.01;
  260. shape_3_per_frame7=g = rand(100)*.01;
  261. shape_3_per_frame8=b = rand(100)*.01;
  262. shape_3_per_frame9=r2 = g;
  263. shape_3_per_frame10=g2 = b;
  264. shape_3_per_frame11=b2 = r;
  265. per_frame_1=warp = 0;
  266. per_frame_2=decay = .92;
  267.